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Author Topic: Just returned from Origins gaming convention  (Read 287 times)
Deadhand
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« on: June 05, 2012, 06:55:47 PM »

I attended the Origins gaming convention in Columbus, Ohio last week, a first for me (I usually only attend GenCon).  Four of my buddies from around the country flew in, also, and we had a really great time. 

I tried to sign up for a few Cthulhu games that were in the catalogue, but they were already full, so instead I just ran a homemade scenario I'd brought with me.  There is, in my opinion, many more CoC games available at GenCon, but then again, it's a much bigger convention.  Fortunately, the traditional CoC/Lovecraft vendors were in the dealer's hall, so I did come home with some books, videos, and a few scenarios for future use.

An observation:  CoC roleplaying is not nearly as popular as other varieties (D&D and others have comparatively huge followings) at the conventions, and yet, one could argue that Lovecraft is better represented than almost any other personality.  I'd guess, for example, that at least 1/3 of all the t-shirts for sale were Lovecraft related, bearing his image, or Cthulhu's image, or some quote from one of Lovecraft's stories.  In other words, the appetite for HPL-related merchandise seems to dwarf the appetite for CoC roleplaying materials.  On the other hand, there are a substantial number of non-RPG board games on the market, such as Arkham Horror...perhaps some fans of the mythos prefer those. 

Anyway, good times.  Hated coming back to the daily grind, but absent a grant from Miskatonic U., I must work for a living.
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Vulpine
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« Reply #1 on: June 05, 2012, 08:16:18 PM »

I think CoC is harder to do as a pickup game.  In D&D you can always do the 'party meets in a bar', but getting a group of investigators together requires more effort/backstory, or a GM willing to railroad a bit.  "You all are students taking Professor Marsh's ichthyology course..."  But then again, I haven't gamed in years.

The Lovecraftian stuff on the other hand, I'm just glad it's popular...as I'm a nut for collecting stuff related to Lovecraft.  It's bad, I go the local Irish festival, and the local tshirt guy (SCA, Gaming, SciFi, Geek) sees me coming and digs out his latest Lovecraft discovery.  I think that's a sign.

I really have no idea where I'm going with this, save next time I go to a gaming convention, I'm going to look for a CoC game...see if that's still as fun as I remember. 
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Deadhand
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« Reply #2 on: June 05, 2012, 09:35:30 PM »

You're right about CoC not being a pick-up game.  Everyone understands a fantasy setting with knights and wizards, etc., but the Cthulhu mythos is complicated, and it is difficult for newcomers to accept that weapons have limited utility against HPL's critters. 

I don't get to game often, anymore, but I still buy a lot of scenarios simply to read them.  Reading a CoC scenario is a bit like watching a play based on one of Lovecraft's stories.  It's fun to see what other fans of the genre can think up. 
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JulieH
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« Reply #3 on: June 06, 2012, 11:03:44 AM »

I disagree to a point - the advantage of a 20th century setting over random fantasy (apart from canon D&D worlds) is that there is less explanation.  apart from D&D, where you can be reasonably sure that most players are familiar with most of the settings, fantasy, sci fi, et.c requires a lot of setup.

People already know what a phone, a shotgun, and an insane asylum are.

As to not being a good pickup game...

A CoC game that might turn into a campaign - where you would have "investigators" - is hard to play as a pickup game.  A CoC game where everyone who happened to be on a scene at this minute are the characters is much easier.  In other words, rather than have the characters choose to be in the scenario, begin at the point where the action hits.  All characters are equally unprepared, all characters are pregens, so the GM can make sure that any necessary skills are in there somewhere.  It limits you, but it also makes people who are less conversant with the world feel it less.

Convention games are my specialty, and for many years, I was the GM hose games sold out first.

...After all the D&D games, anyway.
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« Reply #4 on: June 06, 2012, 04:48:58 PM »

Point taken.  Must test this theory next gaming con.  Maybe I'll find I like gaming again.  Smiley

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"We shall swim out to that brooding reef in the sea and dive down through black abysses to Cyclopean and many columned Y'ha-nthlei, and in that lair of the Deep Ones we shall dwell amidst wonder and glory for ever."
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