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Author Topic: Lovecraft Would Dig these Video Games  (Read 8691 times)
Bulbatron
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« Reply #45 on: October 21, 2010, 12:57:17 PM »

Apologies if this has already been posted.  The news is a few weeks old now, but:

http://www.eurogamer.net/articles/2010-09-30-del-toro-making-lovecraftian-game

Del Toro will be working with THQ to make a Lovecraftian game.  I wonder if this will in any way be a tie-in to 'At the Mountains of Madness'?
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« Reply #46 on: October 21, 2010, 01:55:58 PM »

Yeah, someone had started a new thread about it, but no biggie; as with any kind of movie tie-in game, I'll be highly skeptical as to its quality.
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« Reply #47 on: October 21, 2010, 08:37:30 PM »

Ah, crap, sorry - should've done a search first.  I just figured I should just post here since the discussion was already about videoagames.  Sorry about that.

If it isn't a tie-in to At the Mountains of Madness, then I wonder what it will be?  Does he mean it will (no matter how mangled) be a sort of adaptation of existing material, or does he just mean that the game will have a Lovecraftian feel to it?

You could say that Eternal Darkness is Lovecraftian, but it isn't actually anything to do with Lovecraft's actual work.

Does that make sense?
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« Reply #48 on: October 22, 2010, 11:48:45 AM »

Would just seem sort of random for him to decide to produce a Lovecraftian game around the same time he's working on a Lovecraft adaptation. Seems to stand to reason that it'd be some kind of tie-in.

In addition to some original IPs from some AAA developers, THQ publishes a lot of licensed games as well.
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Mike Mann - Graphic Designer
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« Reply #49 on: October 28, 2010, 02:22:37 PM »

Quote
The Lurking Horror
Boy, that really is ringing some bells - maybe it can still be found as a file to be used with an Amiga/C64 emulator somewhere.  Although I always remember these text adventures being frustrating as you struggled to find the right syntax to communicate your actions.
I wonder how well a really clever AI, well written text adventure would go these days...

I think I've got it somewhere. It's Infocom, the manufacturer I mean.
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« Reply #50 on: October 28, 2010, 10:03:06 PM »

Quote
You could say that Eternal Darkness is Lovecraftian, but it isn't actually anything to do with Lovecraft's actual work.

Does that make sense?

That about sums it up.  Eternal Darkness had a lot of common Lovecraft themes (horrible city in your basement, hooray!), with kind of their own twist.  Mind-blowing elder god-beings but without any references to the Mythos.  When I first played it, I wasn't as big into Lovecraft.. now I need to go through it again and really compare all the similarities and evaluate it!
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Parallaxicality
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« Reply #51 on: October 31, 2010, 04:14:50 PM »

I'd say that it drew on Lovecraftian themes (stories within stories within stories, learning of your family history, elder gods, archaeology), and it was quite Lovecraftian in that you couldn't tell for at least 20 minutes of play who was good and who was evil- indeed, you played as the main antagonist for the first level! Not sure what Lovecraft would have made of the monsters though- yes, Lovecraft had room in his universe for shuffling zombies, but only if they were made by Herbert West. His preferred undead were ageless wizard liches commanding demon hordes, and his preferred monsters were subhuman abominations.
« Last Edit: November 01, 2010, 02:58:52 PM by Parallaxicality » Logged
Bulbatron
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« Reply #52 on: November 01, 2010, 06:00:07 AM »

Zombies are abominably sub-human!   Smiley
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« Reply #53 on: November 15, 2010, 01:15:44 PM »

The Necronomicon iPhone game is now out.  I gave it a go but didn't really know what I was doing.  I'll have another look at it though.

Can't remember if I've already mentioned this, but I'm currently playing through 'Necronomicon - The Dawn of Darkness' on PSone.  Well, on the PlayStation 2, but it's a PSone game.  It's point and click adventure game based on The Case of Charles Dexter Ward.  It's pretty good.
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« Reply #54 on: November 17, 2010, 10:47:43 PM »

I'm a little furious with the Necronomicon card game. I waited all that time, then purchased it on release day, but have yet to manage to get it working on my iPod. I've tried every trick in the book and still nothing. They'd better be working on a patch or someone's going to receive a strongly worded boot to the glottis in the mail.
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« Reply #55 on: November 18, 2010, 04:44:05 AM »

I'm a little furious with the Necronomicon card game. I waited all that time, then purchased it on release day, but have yet to manage to get it working on my iPod. I've tried every trick in the book and still nothing. They'd better be working on a patch or someone's going to receive a strongly worded boot to the glottis in the mail.

For what's it's worth, it might be screwed up on the iPhone too, for all I know.  I was actually using it on an iPad.
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« Reply #56 on: December 02, 2010, 10:48:32 AM »

Here's something I wasn't quite expecting.  But I couldn't decide whether or not to buy Splatterhouse - the new one, that is.  I've been watching a walkthrough on YouTube to see if it looks any good.  It seems just as gory as the originals!

But what I wasn't expecting were the Lovecraft references.  I've already heard references to Miskatonic and Arkham, and the bad guy appears to be called Dr. West!

So I may have to get it just for that!
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« Reply #57 on: December 02, 2010, 12:02:42 PM »

Ooo, seriously? I was going to avoid that game on the principal that it's purely a gorefest, but if Lovecraft's in there I'll have to give it a go.
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« Reply #58 on: December 02, 2010, 08:00:52 PM »

Just heard a passing Cthulhu mention in it too!

I've got no problem with gorefests, but if there's a bit of Lovecraft in there, then all the better!

It seems fairly low-key, but it's definitely there!

EDIT:  There's also (what I assume to be) at least one Poe reference in there too.  However, I'm not nearly as well versed on Poe, so there could be more Poe references that I haven't spotted.
« Last Edit: December 02, 2010, 08:22:40 PM by Bulbatron » Logged
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« Reply #59 on: December 03, 2010, 05:49:07 AM »

I think Lovecraft would really dig the Silent Hill series, and I'm honestly surprised it hasn't been mentioned yet. If you aren't familiar with them, the Silent Hill games feature a sinister resort town and the people who are, for some reason or another, called to it. They have some of the most brilliant sound design I've ever heard and are genuinely terrifying. Silent Hill 2 in particular is a masterwork that, to me, rivals even the best horror stories and films. Most fans of the series agree that the first three games are the best in the series. The first game was released on Playstation, with the second, third, and fourth released on the Playstation 2 (and the PC and Xbox if I'm not mistaken). Silent Hill 2 (and to a lesser extent, Silent Hill 3) are stand-alone stories. There isn't much continuity to the series in general. While Silent Hill 2 is somewhat dated in terms of graphics, I think it has aged quite well for a game that's 9 years old. Silent Hill 3 has aged even better in that respect. Even so, the sound design is terrifying and timeless, as are the stories and locales.

You might wonder why Lovecraft would dig these. Well, I think they're kindred spirits with a lot of his Macabre stories. A cult factors into some of the games, and, not to give too much away, the characters who are drawn to Silent Hill usually learn things about the town and themselves that come at a heavy price. One thing I love about these games - especially the first three - is that the protagonists aren't some special ops team sent in to rid the world of hellbeasts or whatever. They're everyday people - they're flawed and it shows.

Seriously, if you haven't played these games (especially Silent Hill 2 and Silent Hill 3) you're missing out on some of the best horror games ever made. And, since survival horror as a genre is dead or dormant, they may hold that honor for years to come. That's such a shame, too, because I think video games are the best medium for horror. The added element of interactivity makes the fear so much more palpable. Just like the characters in the game, you want to move forward, you want to learn more about your horrific circumstances but you're so unspeakably afraid that you don't want to take another step.

This turned into a much longer post than I thought it would be  Grin. You owe it to yourself to play these games if you haven't. If you've got a PS2 or XBOX, you could probably find each game for $15-20 a piece. If not, they're on Steam and are probably about the same price. If you do pick them up, research the games as little as possible beforehand and don't read anything about the plot as it's the real driving force of the games besides the scares. Ideally, you would go into the games with just the information I've given here. Mystery is one of the crucial driving forces for any horror story, and you definitely don't want to spoil it here.
« Last Edit: December 03, 2010, 05:54:45 AM by Cloven Sunfish » Logged
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